![]() ![]() ![]() ![]() The citizens get hungry - from workers, to farmers, to soldiers. Many resources need to be transported to other buildings to be refined, and then delivered - which presents the challenge of building placement and interconnecting (every building has to be connected by roads) as the player develops. The economy is complex, stemming from the game's variety of resources, ranging from wood and stone, to sausages and wine. The AI always begins with a technological advantage against the player, allowing them to develop at a higher level. When playing a scenario or multiplayer mode, the player's technological advancement is not restricted, however in the single-player campaign some buildings cannot be built until the player progresses to later missions. To begin, the player can only build a school house that trains basic workers, but as the game advances more buildings and units become available. The game's tech tree is simple and straightforward, and most new technology is accessed upon new building completion. Knights and Merchants: The Shattered Kingdom has a single-player campaign that consists of 20 scenarios with scenario length ranging from around 5 minutes up to 7 hours or more depending on difficulty. ![]()
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